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1 / 11above average for gaming headsets — based on 83 of 149 we've cataloged.
5.2 appears on 30% of the 60 gaming headsets we've cataloged (of 149).
2.4GHZ appears on 25% of the 182 gaming headsets we've cataloged (of 149).
Objective measurements from the SoundGuys test lab — overlay other models to see how this one compares.
Measured frequency response (dB) against the SoundGuys house target — the dashed curve. The closer the measured line tracks the target, the more neutral the tuning; peaks ride above the target, dips fall below it.
| Frequency (Hz) | Response (dB) |
|---|---|
| 20 | 2.6 |
| 25 | 3.8 |
| 32 | 5.0 |
| 40 | 6.2 |
| 50 | 7.0 |
| 63 | 6.6 |
| 80 | 6.1 |
| 100 | 5.6 |
| 125 | 3.9 |
| 160 | 1.5 |
| 200 | -0.5 |
| 250 | -2.4 |
| 315 | -3.8 |
| 400 | -4.1 |
| 500 | -3.5 |
| 630 | -2.0 |
| 800 | -0.8 |
| 1000 | 0.2 |
| 1250 | 2.4 |
| 1600 | 5.5 |
| 2000 | 8.1 |
| 2500 | 9.6 |
| 3150 | 8.8 |
| 4000 | 3.8 |
| 5000 | 2.7 |
| 6300 | 6.8 |
| 8000 | 7.9 |
| 10000 | 3.7 |
| 12500 | -3.0 |
| 16000 | -3.4 |
| 20000 | -33.0 |
Passive isolation (dB) with ANC off — how much ambient noise the fit blocks on its own. Higher on the chart means more attenuation.
| Frequency (Hz) | Attenuation (dB) |
|---|---|
| 21 | 0.4 |
| 26 | -0.1 |
| 33 | 0.4 |
| 41 | -0.1 |
| 52 | 1.1 |
| 65 | 3.3 |
| 82 | -0.6 |
| 103 | 0.0 |
| 130 | 1.8 |
| 163 | 3.6 |
| 205 | 4.5 |
| 259 | 6.3 |
| 325 | 7.2 |
| 410 | 6.8 |
| 516 | 6.5 |
| 613 | 7.8 |
| 772 | 10.9 |
| 972 | 10.2 |
| 1220 | 13.3 |
| 1540 | 18.2 |
| 1940 | 16.4 |
| 2440 | 28.6 |
| 3070 | 29.6 |
| 3870 | 37.7 |
| 4870 | 37.0 |
| 6130 | 39.4 |
| 7720 | 41.5 |
| 9720 | 46.6 |
| 12200 | 42.5 |
| 15400 | 44.9 |
| 19400 | 39.5 |
Commentary and deep dives from the SoundGuys editorial team.













